High Park Day School has HPDS Makerspace on Tuesday, Wednesday and Thursday after school!

The maker movement has been called a convergence of computer hackers and traditional artisans. Makers believe that they can build anything from Apps to robots to full sets of costume armour. Children learn project management, science, technology, engineering, art, math, collaboration and problem solving, all while having fun. 

HPDS Makerspace is an environment in which students are encouraged to dream, plan, create, test, and succeed.  Students are inspired to pursue projects that interest them individually or collaboratively. Our program is small, we limit it to 10 makers so they get lots of support from our staff and volunteers.

We will be working on:

  • Computer Programming
  • Raspberry Pi Projects
  • Game Design
  • 3D Design
  • 3D Printing 
  • Digital Art
  • Web Design
  • Collaborative Gaming
  • Minecraft Play/Texture Pack Design/Modding/Server Administration
  • Soldering/Construction/Deconstruction
  • Technocraft
  • Pinterest Crafts

Students are mentored by older students from a high school engineering/robotics program.

Our start date is September 12, 2017 and our final class will be June 21, 2018. We run 4 terms, Terms 1, 2, and 3 are 10 sessions and Term 4 is 7 sessions. Drop-in is available if we have space.

A typical afternoon would be:

  • 3:30-3:45 Snack/Drink time.
  • 3:45-4:45 Structured Maker Project time.
  • 4:45-5:45 Structured Gaming (Project time can extend through the second hour) time.
  • 5:45-6:00 Logout, Clean up!

*Pick-up available at Runnymede P.S.. Let us know if you require pick-up at your school.

Term 1: September 12th - November 23rd

Term 2: November 27th to February 12th

Term 3: February 27th - May 10

Term 4: May 15th - June 21st

Contact us for Program Fees

For details and registration, contact Leslie at 647-223-4112 or leslie@highparkdayschool.com

Students apply concepts of conductivity, electricity, circuitry and connectivity.  

Students apply concepts of conductivity, electricity, circuitry and connectivity.